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NPC Generator

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Advanced [show]


Tricking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. Her orange fur is slicked back into a classic pompadour. Her blue eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Tricking grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with her childhood friend.

Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Tricking Timber, Female Tabaxi Monk 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Kite Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light pastel in addition to tight pants. His brown fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Fighting. Flaws: Insane. Bonds: Nature, Mentor, Family. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Kite Of Snakes, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Iolite (40 gp).


Social Check DCs


Ranala Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Ranala is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Marshal profession.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Ugly, Depressed. Bonds: Job, Nature, Adventurer. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Ranala Humplebumple, Female Gnome Warlock 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 50 gp.


Social Check DCs


Theobald Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow feathered hat and yellow clothes. His black hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Attractive, Criminal record, Religious. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Franklin, Male Half-Elf Druid 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)6 (-2) 11 (+0)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs

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