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NPC Generator

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Advanced [show]


Qualen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His golden hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he feels threatened by others

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Adventurer. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Qualen Gobblefirn, Male Gnome Wizard 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Ootah Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright white dresses and hats. She is bald on top and has large brown tufts of hair around her ears. Her hazel unseeing eyes seem to look past you.

Personality: Ootah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to loving parents in a slum to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert. Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Poor. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Ootah Tenley, Female Half-Orc Ranger 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nurkara Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered quarterstaff and tarnished monstrous two handed axe as well. With bright chestnut hair. Her eyes are violet.

Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nurkara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nurkara. Recently she has begun working with bootleggers and crooks.

Motivation: To protect her home.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Guardian, Criminal record. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Nurkara Glanhig, Female Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. Aquamarine (200 gp).


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey feathered hat and grey clothes. His skin is fair and his fingers are delicate and long. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Rangrim was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 9 years later his spouse died after the birth of his son. Heartbroken, Rangrim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: In love, Family, Religious, Enemies. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Golden pearl (80 gp). Sardonyx (20 gp). 1 Masterwork Common Melee.


Social Check DCs

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