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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a plains tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Barkeep.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Job, Adventurer, Nature, Religious. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Gunter Thackeray, Male Human Druid 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 8 (-1)7 (-2)
Skills Arcana +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Pink pearl (130 gp). Moss agate (4 gp).


Social Check DCs


Anverth Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Bather. His long brown hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He became a Bather soon after.

Motivation: To be a Glassblower again.

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Job, Rich. Occupation: Bather

Voice: French accent

Attributes [hide]

Anverth Nucklestamp, Male Gnome Barbarian 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)13 (+1) 9 (-1)6 (-2)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Great Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is bristling with hidden weapons, mostly daggers and quarterstaffs. She sports a flattop fur cut. She is very pretty but has cold, dead eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Great was left her father's suit of armor and trained in its use and care. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Criminal record, Military. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Great Grass, Female Tabaxi Warlock 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)5 (-3) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. 1 Masterwork manacles.


Social Check DCs


Armara Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is wearing a long, black cloak. Her clothes are grease stained in places. She has wavy red hair. She has gleaming, smiling gold eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north, but her parents moved at a very young age to the west. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Armara Kindness, Female Tiefling Barbarian 1
Medium (4'9") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Eye agate (10 gp).


Social Check DCs

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