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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Leaf Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a pastel shirt with thin white vertical stripes and pastel pants. Her fur is short and orange. She has yellow eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: Gifted from a young age, Leaf studied abroad. Cursed with vampirism at a very young age, Leaf has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Disease, Fearful. Bonds: Adventurer. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Leaf Mist, Female Tabaxi Cleric 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)10 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Nija Victory, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Nija was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to raise her children well; and she's in love

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nija Victory, Female Tiefling Warrior 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 5 (-3)9 (-1)
Skills Animal Handling -1, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Merihim Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. He keeps his dark red hair in a flapper bob. He is baby faced.

Personality: Merihim wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Merihim was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Merihim Destiny, Male Tiefling Monk 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics -1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple +1

Possessions: 280 gp. 1 Silk rope.


Social Check DCs


Ozyman Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Mentor, Rich. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Ozyman Wiseacre, Male Halfling Warrior 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 180 gp.


Social Check DCs

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