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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pyra Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. Her brown hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Bounty Hunter, who enjoyed hunting, Pyra was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to her current location. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many gnolls want her driven away; and revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Pyra Sanity, Female Tiefling Aristocrat 1
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Kristryd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has moderate length silver hair. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She does not trust anyone and sleeps with one eye open.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her brother before her, after school she went straight into learning to become a Locksmith. She now mingles about in high society.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Kristryd Broodfist, Female Dwarf Ranger 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can't help but pocket interesting objects he comes across

History: Born in the north to a Mortician, Guy learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mortician soon after.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Gracey, Male Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 50 gp.


Social Check DCs


Peter Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His feathered hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he's in love

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Merton, Male Human Fighter 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp.


Social Check DCs

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