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NPC Generator

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Advanced [show]


Shifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of glaives, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She sports a flattop fur cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Mercenary. She is obsessed with finding treasure.

History: She was born in a small mountains village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Shifting Running, Female Tabaxi Wizard 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 4 (-3)10 (+0) 12 (+1)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Elizabeth Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her hair is short and auburn. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Elizabeth hails from a village terrorized by goblins. In her 17th year, her parents were killed by a goblins raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Elizabeth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Opinionated. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Elizabeth Starks, Female Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Duergath Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Athletic, Persistence, Artistic. Bonds: Rich, Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Duergath Goldfinder, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 9 (-1)8 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Abad Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his green robe and has his sickle always slung over his shoulder. His hair, while still mostly purple, has prominent grey streaks. His eyes are red and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Abad Pain, Male Tiefling Monk 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)19 (+4) 10 (+0)10 (+0)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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