Uthemar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long silver beard with little hanging trinkets. His hazel eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: Uthemar was raised in a hard working conservative environment. He worked as a nervous Miller and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to be a soapmaker again
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp.
Tenena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in earthy colors with a tan and grey handkerchief worn on her left side. She wears a colorful flower in her chestnut hair. She is very pretty but has cold, dead eyes.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west to a Sage, Tenena learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 220 gp.
Astar Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of hammers on his belt, each one with a jet on the hilt. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Astar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Astar's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Mentor. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Krûk Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his shortbow ready. His white hair is knotted and matted. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 5 (-3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 60 gp.
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