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NPC Generator

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Advanced [show]


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in grey turtlenecks beneath a tan coat with blue slacks. He wears his red hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Cartwright business at a young age. A few years later when the west was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Selfish. Bonds: Poor, Adventurer, Job, Immigrant. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Robert Marlee, Male Human Fighter 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 7 (-2)15 (+2)
Skills Nature +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Imsh Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears an entirely black suit with white socks and a vest with buckled shoes. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Imsh is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Guardian, Family. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Imsh Fawcett, Male Half-Orc Wizard 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)6 (-2) 5 (-3)11 (+0)
Skills Deception +2, Perception -1
Senses Passive Perception 9
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ortegar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear white tank tops with grey pants. His black hair is heavily combed to the right. His eyes are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Ortegar was born on a far northern forest where he grew up under the tutelage of his father, an expert Merchant. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he feels kind of lost in life

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Ortegar Tallfellow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Drusilia Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries ceremonial daggers. She has moderate length auburn hair. She has gleaming, smiling violet eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Laborer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Mentor. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Drusilia Withrethin, Female Elf Adept 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 9 (-1)15 (+2) 3 (-4)15 (+2)
Skills Acrobatics +2, Medicine -2
Senses Passive Perception 6
Languages Common, Elven, Abyssal, Auran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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