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NPC Generator

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Advanced [show]


Quick On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no fur. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Quick's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Quick On the Water, Male Tabaxi Barbarian 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. 1 Darkwood Buckler.


Social Check DCs


Purson Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'4". He wears many layers of old clothing at all times, and his gloved hand is found clutching a lance. His dark red hair is still thick. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: Purson is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mason, but he got bored and became a Shoemaker. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Poor, Slave, Mentor, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Purson Clever, Male Tiefling Adept 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. Chalcedony (30 gp).


Social Check DCs


Sheggen Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a fancy white suit, he is not a threatening figure. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Artistic, Impeccable. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Sheggen Branson, Male Half-Orc Expert 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 10 (+0)4 (-3) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Kiirith Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black armored body suit, with a simple white line shooting up and back down. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Kiirith lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Family. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Kiirith Beryntolthropal, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 4000 cp. Alexandrite (200 gp).


Social Check DCs

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