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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His orange fur is heavily combed to the right. His eyes are a pleasant green.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Healer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Healer like his father before him.

Motivation: To be a Farmer again.

Flaws: Insane, Hedonist. Bonds: Job, Attractive. Occupation: Healer

Voice: Whispers

Attributes [hide]

Flame Candle, Male Tabaxi Rogue 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 4 (-3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 90 gp.


Social Check DCs


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a faded coat and loose pants complete with feathered hat. Her hair is greying and her face has many wrinkles. Her eyes are green.

Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: She is terrified, and will act out of fear.

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Seraphina Wildheart, Female Halfling Wizard 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 8 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly crossbows and lances. With bright chestnut hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Gifted. Bonds: Criminal record, Adventurer, Nature. Occupation: Sailor

Voice: American accent

Attributes [hide]

Gomory Marlowe, Male Human Druid 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Uraim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with wide-brimmed hat. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Uraim Durthane, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 7 (-2)8 (-1)
Skills Animal Handling +0, Deception +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs

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