Rosamund Tickle, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left hand appears badly burned and disfigured. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (200 gp). 1 Half-Plate.
Gerbo Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair has been sun bleached extensively. He has amber eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 7 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: He would like to get married and retire; and wants his loneliness to end
Bonds: Enemies, Slave, Immigrant, Job, Has a crush. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. 1 Disguise kit.
Mugrunden Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with brown stripes complete with hood. He has moderate length copper crest. He has gold eyes and a black hat with a brown feather.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast desert. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Shy. Bonds: Family, Nature, Debt. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Theodoric Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. He wears a colorful flower in his white hair. His eyes are blue and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: The child of a Cook, who enjoyed hunting, Theodoric was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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