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NPC Generator

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Advanced [show]


Loopmottin Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her auburn hair is knotted and matted. Her fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Loopmottin's first love is herself. Her second love is also herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Loopmottin Ningel, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Nature +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Randal Burton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a grey suit. His golden hair is smooth and relatively long. This green eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Randal was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Extrovert, Persistence, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Randal Burton, Male Human Druid 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Tanglefoot bags.


Social Check DCs


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Armorer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter.

Flaws: Insomniac, Depressed. Bonds: Poor, Family, Job. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Oskar Bofdann, Male Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 320 gp.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. He is physically well-built. His head has been shaved. His brown eyes peer out from beneath his feathered blue hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Fonkin was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Tarkelby, Male Gnome Adept 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 180 gp. Freshwater pearl (11 gp). Carnelian (30 gp).


Social Check DCs

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