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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Emma Hale, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. Her skin is fair and her fingers are delicate and long. Her chestnut hair is styled in orderly dreadlocks. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She left for the west, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant, Slave. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Emma Hale, Female Human Monk 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 9 (-1)8 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with tan slacks. He carries a battered scythe and tarnished axe as well. His copper crest is slicked back into a classic pompadour. His eyes are likewise gold.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Fearful, Secretive. Bonds: Rich. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Flame Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her brown robe and has her scythe always slung over her shoulder. Her white fur, when down, is lengthy. Her face is scarred and worn.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: Mentor, Adventurer. Occupation: Guard

Voice: American accent

Attributes [hide]

Flame Wind, Female Tabaxi Druid 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Everburning torch.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Alberich was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Alberich Torevir, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 7 (-2)7 (-2)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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