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NPC Generator

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Advanced [show]


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her lavender fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She enjoys reading and quiet.

History: Born in the east to a Barkeep, Gale learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and a strong sense of loyalty to gnomish people

Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gale Grass, Female Tabaxi Bard 3
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Rose (20 gp). Chalcedony (20 gp).


Social Check DCs


Verna Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She is bristling with hidden weapons, mostly spears and scimitars. Her golden hair is thinning but still full. Her eyes are amber and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Verna was born in the south. At a young age she loved to build and create. Verna was born on a far southern forest where she grew up under the tutelage of her father, an expert Ruler. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Criminal record, Immigrant. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Verna Reedfellow, Female Halfling Warlock 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 70 gp.


Social Check DCs


Greethen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man is well dressed, constantly wearing a black suit, white shirt, and red tie. His green crest is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Mercenary. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He has worked as a Mercenary like his father before him.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Greethen Fharngnarthnost, Male Dragonborn Adept 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1800 sp.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Bonds: Attractive, Military, Criminal record, Adventurer, Job. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Krimmon Reedfellow, Male Halfling Expert 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)7 (-2) 10 (+0)18 (+4)
Skills Intimidation +6, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. Iolite (80 gp).


Social Check DCs

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