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NPC Generator

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Advanced [show]


Oriax Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He has moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Oriax Elusive, Male Tiefling Cleric 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 4 (-3)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. Pink pearl (140 gp).


Social Check DCs


Efferil Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His moppish blonde hair is in a traditional bowl cut. He has blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Blacksmith, Efferil learned a great deal about his father's area of expertise. Efferil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Efferil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Joker, Justice. Bonds: Job, Criminal record, Family. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Efferil Richie, Male Half-Elf Barbarian 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp. Jasper (80 gp). 2 Antitoxin.


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear pastel pants and tee shirts. She wears a feathered hat to cover her moderate length white fur. Her ears are large.

Personality: She will rave to anyone who will listen. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Flask lived on a farm with her father, near the main road leading to a nearby town. Flask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Flask Wind, Female Tabaxi Ranger 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Dain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dain was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: To clean up the streets; and his relatives are trying to arrange a marriage

Ideals: Passionate. Bonds: Military, Family, Immigrant, Guardian. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Dain Loderr, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1500 sp.


Social Check DCs

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