Synthrin Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. Her Stetson hat is riddled with cuts and holes. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great joy in being the best Architect in town.
History: Synthrin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Shy, Racist. Bonds: Job, Poor. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 2000 cp.
Loopmottin Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She has moderate length silver hair. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother.
Ideals: Athletic, Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1 Masterwork Artisan’s tools.
Jacoba Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and dresses well, typically a more casual-formal manner. She wears her auburn hair down. Her gray eyes dart from person to person to random spaces in the air.
Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Jacoba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a necromancer, Jacoba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Jacoba reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Egelina Upton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a robe, a symbol of death around her neck, and a lance on her belt. Her hair is long and chestnut with streaks of red, and is pulled back with small brown clips. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Poor. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Hourglass.
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