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NPC Generator

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Advanced [show]


Halander High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black hair well, parting it to the right. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Halander High-hill, Male Halfling Expert 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Athletics -2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Freshwater pearl (4 gp).


Social Check DCs


Gimûb Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white tunic with pastel highlights, and long grey pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright black hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Gimûb Springfield, Male Half-Orc Expert 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 pp.


Social Check DCs


Eberk Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Eberk isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has all his life been fascinated with music.

History: Sold as a small child to a brothel owner, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his music dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Attractive, Mentor, Rich. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Eberk Gorunn, Male Dwarf Druid 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 3 (-4)6 (-2)
Skills Animal Handling -2
Senses Passive Perception 6
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 50 gp.


Social Check DCs


Pirithin Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear white clothing when he does not wear armor. His long silver hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Pirithin embodies much of what other species detest in the Halflings. He is able to make almost anything out of random pieces of junk.

History: Pirithin was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer, Guardian. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Pirithin Underbough, Male Halfling Monk 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 5 (-3)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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