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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Unemployed. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is cut short. Her eyes, though not visible through her cowl, are gray.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments

History: Born in the south to a Unemployed, Oda learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has achieved small success as a Unemployed.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Oda Garrick, Female Gnome Expert 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 7 (-2)13 (+1) 13 (+1)7 (-2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp.


Social Check DCs


Dalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She likes to wear tan tank tops with grey skirt. Her whole body is exceptionally muscular. She has golden hair. Her fierce blue eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Tanner. She is lazy and tries to find solutions quickly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a soldier and died while she was still young. Dalaba was left her mother's suit of armor and trained in its use and care. She became a Tanner soon after.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Lazy. Bonds: Immigrant, Job, Military. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Dalaba Wildwander, Female Gnome Barbarian 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Norman Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Rich, Attractive, Religious. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Norman Skelton, Male Human Wizard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Tarhun Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a black suit, red shirt, and green tie. His blue crest is heavily combed to the left. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Logical, Entrepeneur. Flaws: Impulsive, Insomniac. Bonds: Poor. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Tarhun Turnuroth, Male Dragonborn Paladin 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs

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