Gomory Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a green tunic with brown highlights, and long white pants that bunch up around her shoes. She has no hair. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born on a small isolated farm. Gomory liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the east, certain she would find work there.
Motivation: She has money and likes to spend it; and find a way to reverse the transformation of her sister
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Nature, Immigrant, Rich. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Deep green spinel (40 gp). 1 Banded mail.
Erky Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is renowned for his bright tan suits and hats. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.
History: Erky was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Erky was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Job, Military, Adventurer. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 10 pp.
Quick Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Quick will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Hunter business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He then took over the family business and is one of the better Hunter for hire.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp. Violet garnet (200 gp).
Andram Aid, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His red hair is lengthy and is close to two feet long. His eyes are red and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. Golden pearl (70 gp).
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