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NPC Generator

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Advanced [show]


Juliana Huckabee, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears grey painted combat armor at almost all times. Her whole body is exceptionally muscular. Her white hair is still thick. She is baby faced.

Personality: Juliana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Ideals: Extrovert. Flaws: Selfish, Antagonistic. Bonds: Immigrant. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Juliana Huckabee, Female Human Expert 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp.


Social Check DCs


Barbena Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears professional attire. Her black hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her writing dream.

Motivation: To reunite with her absent father; and doesn't want to be a mayor and was forced into it by her family

Ideals: Opinionated, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Barbena Loderr, Female Dwarf Druid 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Criella Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. Her eyes are red.

Personality: Calm and collected, she is a well trained Sage. She can't help but pocket interesting objects she comes across

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Sage.

Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Criella Bedlam, Female Tiefling Rogue 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 300 sp. Hematite (4 gp).


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a tan coat with green slacks. With bright brown hair and a scraggly beard. He has a dull look in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Justice. Bonds: Rich, Religious, Job. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Percival Wade, Male Human Fighter 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs

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