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NPC Generator

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Advanced [show]


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a wide-brimmed hat to hide her balding. This blue eyed northerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Forgetful. Bonds: Poor, Immigrant, Nature. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Tricking In the Wind, Female Tabaxi Bard 2
Medium (4'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 6 (-2)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 8000 cp.


Social Check DCs


Simon Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His hair is short and chestnut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Simon Teinithra, Male Half-Elf Monk 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 3 (-4)7 (-2)
Skills Insight -2, Perception -2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Eloise Brandon, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her hair is cut close to her head. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After months of barely getting by, Eloise managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has passion for adventuring and risk.

Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Eloise Brandon, Female Human Cleric 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Theobald Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his scimitar ready. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Theobald was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent mother; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Theobald Kirby, Male Human Barbarian 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 6
Hit Points 8 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 5 (-3)8 (-1) 11 (+0)13 (+1)
Skills Religion +1, Sleight of Hand -2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -2 / 1d6-4, Grapple -1

Possessions: 70 gp.


Social Check DCs

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