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NPC Generator

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Advanced [show]


Akta Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She likes to wear green tank tops with grey skirt. She has moderate length blue hair. Her white eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Akta was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akta Doubt, Female Tiefling Warrior 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 9 (-1)6 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Hecat Light, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a robe, a symbol of luck around her neck, and a monstrous two handed axe on her belt. Her black hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Hecat was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Antagonistic. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Hecat Light, Female Tiefling Cleric 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)6 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Medicine +2
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Deep green spinel (160 gp).


Social Check DCs


Patrin Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ruler does. He carries a battered nunchaku and tarnished falchion as well. His crest is brass, silky, and of moderate length. His red unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Ruler business at a young age. Cursed with lycanthropy at a very young age, Patrin has worked very hard to control his curse. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Job, Attractive. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Patrin Gygazzylyshrift, Male Dragonborn Rogue 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 12 (+1)9 (-1) 6 (-2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2

Possessions: 360 gp.


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an entirely red suit with blue socks and a vest with buckled shoes, marred by chocolates. His white hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Mason, Gormogord learned a great deal about his mother's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has achieved small success as a Mason.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Gormogord Shadowquick, Male Halfling Barbarian 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)9 (-1) 10 (+0)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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