Yvonne Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. Her long chestnut hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She speaks before she thinks and is too direct. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Yvonne is combative with any and all who dare try her patience in the slightest.
History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes
Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Immigrant, Mentor. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 800 sp.
Silvo Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he wants revenge against drow
Ideals: Joker. Flaws: Ugly. Bonds: Job, Slave, Enemies. Occupation: Baker
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Red garnet (140 gp).
Zykroff Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her scarlet crest is knotted and matted. She has gleaming, smiling gold eyes.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Nature, Enemies. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1500 sp.
Justin York, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a broad hat to cover his moderate length auburn hair. He wears large thick round spectacles.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Mercenary.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a healer again
Ideals: Artistic. Flaws: PTSD. Bonds: Poor, Family, Job, Debt. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +0
Possessions: 220 gp. Onyx (20 gp). Amethyst (130 gp). 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
