Traubon Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a grey and tan robe with the hood down. His black hair, when down, is lengthy. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He has a crush on the local Fortune-teller; and to reunite with his old friends
Flaws: Ugly, Cynical. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp. 1 Climber’s kit.
Dalaba Ningel, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her white hair is cut jaggedly and amateurishly. Her eyes are green and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Dalaba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dalaba's mother didn't care for her much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalaba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she is content
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. 1 Masterwork Heavy wooden shield.
Oriax Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He usually wears his green robe and has his crossbow always slung over his shoulder. His whole body is exceptionally muscular. His dark red hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Oriax isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Holy water.
Gormogord Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in a small mountains village. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Entrepeneur, Logical. Flaws: Shy. Bonds: Nature. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Melee.
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