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NPC Generator

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Advanced [show]


Anverth Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized topaz on his left hand. His small hat is riddled with cuts and holes. He has blue eyes and a tan hat with a black feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast plains. He moved from fad to fad and when he turned 15 he discovered music. He became a Weaver soon after.

Motivation: To be a Cartwright again; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Anverth Raulnor, Male Gnome Fighter 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Naal Horineth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is still thick. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Sabotage a competitor; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Gifted. Bonds: Rich, Mentor, Military, Job. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Naal Horineth, Male Elf Aristocrat 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)9 (-1) 11 (+0)5 (-3)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Dondon Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large white tufts of hair around his ears. He has gleaming, smiling gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Religious, Rich, Job, Slave. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Dondon Stonebridge, Male Halfling Aristocrat 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics -2
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Dynamic In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is well dressed, constantly wearing a pastel suit, yellow shirt, and violet tie. His gray fur is singed and shortened. His eyes are a pleasant copper.

Personality: He dislikes all the random violence that takes place in the west. He believes the world needs to unite to get rid of dire rats once and for all.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Dynamic In Shadow, Male Tabaxi Druid 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)9 (-1) 7 (-2)11 (+0)
Skills Athletics +4, Investigation +1
Senses Passive Perception 8
Languages
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs

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