Korinn Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. She is muscular with a powerful set of arms. Her brass crest is kept up in a ponytail inside a feathered hat. She wears large thick round spectacles.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Flattery will make her almost putty in your hands.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Korinn never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Selfish. Bonds: Military, In love, Adventurer. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: White pearl (90 gp). Red garnet (90 gp). Rock crystal (30 gp).
Damaia Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. She keeps her brown hair in a pixie cut. Her fierce black eyes like to dwell on things.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Damaia was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Server job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Optimist, Fighting. Bonds: Immigrant, Job. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 40 gp.
Nuraval Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by drow. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Job, Slave, Enemies. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 pp.
Avice Deighton, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. She has moderate length golden hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Avice grew up listening to her mother's many stories. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has worked as a Bowyer like her mother before her.
Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Job, Criminal record. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
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