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NPC Generator

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Advanced [show]


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear pastel tank tops with black pants. His brown fur is knotted and matted. This green eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Tricking In the Wind, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Investigation +0, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 800 sp.


Social Check DCs


Don Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses divination through singing.

History: Don was born in the west. At a young age he loved to build and create. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Gifted, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Don Horineth, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely grey suit with tan socks and a vest with buckled shoes. He wears his white hair down. He has green eyes.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Gifted. Bonds: Criminal record, Immigrant, Job, Guardian. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Bard 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 8 (-1)6 (-2)
Skills Animal Handling +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a grey and blue handkerchief worn on his right side, he is not a threatening figure. His blonde hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bowyer father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Criminal record. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Taklinn Holderhek, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs

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