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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Donaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brass crest is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Donaar was born in the north. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Gifted, Persistence, Justice. Flaws: Shy. Bonds: Rich. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Donaar Skaarzborroosh, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Brown-green garnet (80 gp).


Social Check DCs


Marastyr Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her blonde hair is cut short. Her eyes are green and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Marastyr does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Adventurer business at a young age. A gifted student she started as a Painter, but she got bored and became a Adventurer. She struck the Adventurer job and began her own company from there.

Motivation: She feels kind of lost in life; and to get a good night's sleep

Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Job. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Marastyr Rubyeye, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)7 (-2) 8 (-1)4 (-3)
Skills Acrobatics +0, History +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Silk rope.


Social Check DCs


Jillian TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a Stetson hat to hide her balding. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a mountains tribe. She moved out south to avoid the crime she committed. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Nature, Rich. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Jillian TellPenny, Female Halfling Commoner 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. She wears a top hat to hide her balding. Her blue eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Verna was born in the west. At a young age she loved to build and create. Like her father and her sister before her, after school she went straight into learning to become a Stylist. She struck the Stylist job and began her own company from there.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Passionate, Impeccable, Persistence. Bonds: Job, Criminal record. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Verna High-hill, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs

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