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NPC Generator

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Advanced [show]


Tenena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tenena is combative with any and all who dare try her patience in the slightest.

History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and to be a detective again

Ideals: Justice. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Tenena Quillsharpener, Female Gnome Bard 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 7 (-2)4 (-3) 13 (+1)7 (-2)
Skills Arcana -1, Investigation -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Azza Allure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her silver hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Azza enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Azza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azza. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Azza Allure, Female Tiefling Aristocrat 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Andram Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Andram was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Religious, Military, Family, Rich. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Andram Silence, Male Tiefling Warlock 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Athletics -1, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Fearful. Bonds: Nature, Criminal record. Occupation: Painter

Voice: Whispers

Attributes [hide]

Elaim Torevir, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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