Hirrathak Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue crest is unkempt and raggedy. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Miller profession.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Barkeep and found it very stressful. He became a Barkeep soon after.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 160 gp. Amber (160 gp). 1 Masterwork Common Melee.
Melech Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is physically well-built. His long silver hair is drawn into a two foot long braid. His eyes are white and beady.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Melech hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Melech was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 900 sp. 1 Half-Plate.
Sun In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear ponchos typically of a light brown in addition to tight pants. He wears his beige fur up. His thin eyebrows rest above his beady amber eyes.
Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Military. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Rieta Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her chestnut hair is braided into rings. Her silver eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends
Bonds: Attractive, Guardian, Adventurer, Immigrant, Religious. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!