Windy In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'7" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He has several tiny amethyst earrings on each ear.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Melissa Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her golden hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Terse. Bonds: Adventurer, Poor, Immigrant. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Flask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She is portly but not overly obese. She wears a small hat to cover her moderate length orange fur. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: The child of southern immigrants she idolized her mother. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She left for the south, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Anverth Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. His skin is fair and his fingers are delicate and long. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Depressed, Mundane. Bonds: Attractive, Military, Poor. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 380 gp. 1 Masterwork Uncommon Weapon.
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