Pirithin Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear red clothing when he does not wear armor. His blonde hair is thinning but still full. His eyes are a pleasant brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south his family was never financially stable. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a actor and was forced into it by his family
Ideals: Philantrophist, Impeccable. Bonds: Poor, Religious, Family, Adventurer. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Althaea Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears bulky yellow painted plate armor. Her hair is greying and her face has many wrinkles. She has brown eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Flaws: Greedy, Insane, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 700 sp.
Leshanna Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow costume with the symbols of strength on her torso, and carries monstrous two handed axes. Her brown hair is singed and shortened. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of a Servant, who enjoyed hunting, Leshanna was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed, Hedonist. Bonds: Nature. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 4 (-3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Sardonyx (20 gp).
Trym Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy red dress. Her long black hair is drawn into a two foot long braid. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she has passion for adventuring and risk
Flaws: Disease, PTSD. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 3 (-4) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
