Helen Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large violet mantle and cape that has been intricately interwoven into her tan robe. Her white hair is singed and shortened. She has gray eyes and a violet hat with a tan feather.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Helen does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Barrister business at a young age. Her childhood dream was to be a Mayor, but she was a colossal failure. She has achieved small success as a Barrister.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp. Malachite (15 gp).
Unvera Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears a blue vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has moderate length brown hair. Her green eyes lackadaisically let the world flow into them.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.
History: She was raised in a desert tribe. Unvera abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 140 gp. 1 Masterwork studded leather.
Clerebold Rylan, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears grey leather gloves, a grey jacket, and tight pants. He has shaved his head bald. His gray eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born in the west, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away; and money/treasure
Ideals: Impeccable. Bonds: Enemies, Immigrant, Military, Rich. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 20 pp. 1 Masterwork Common Melee.
Miles Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is smooth and relatively long. His eyes are gray and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Rich, Nature. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 10000 cp. Golden pearl (80 gp). Zircon (70 gp). 1 Half-Plate.
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