Duvamil Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She wears bulky tan painted plate armor. She wears a top hat to cover her moderate length black hair. Her eyes are likewise blue.
Personality: Eccentric and domineering, Duvamil will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Duvamil was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Seamstress. She has drifted from career to career and currently works as a Seamstress.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Extrovert, Joker. Bonds: Family, Job, Has a crush. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 6 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. Sard (80 gp).
Diesa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has a large brown mantle and cape that has been intricately interwoven into her white robe. Her long brown hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.
History: Born to a pair of adventurers, Diesa grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Addict, Hedonist. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Susannah Hallewell, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her right hand. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Half-Orc culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with her childhood friend; and a strong sense of loyalty to half-orc people
Ideals: Justice. Flaws: Ugly, Racist, Insane. Bonds: In love. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 280 gp.
Windy Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her brown fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Has a crush. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
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