Rezena Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear green tank tops with blue skirt, and she perpetually has her glaive ready. Her crest, while still mostly bronze, has prominent grey streaks. Her eyes are a pleasant red.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Rezena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Rezena was born in the east. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rezena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Persistence. Flaws: Greedy, Depressed. Bonds: Military. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Golden pearl (80 gp).
Mara McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and red, and wears rings and necklaces with large, colorful gems. Her long golden hair is drawn into a two foot long braid. Her eyes are hazel.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist, Insomniac. Bonds: Rich. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 10 pp. Amethyst (130 gp). 1 Masterwork Common Melee.
Sun Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Map Maker. His brown fur is knotted and matted. He has blue eyes and a brown hat with a pastel feather.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is obsessed with finding treasure.
History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business.
Flaws: Racist. Bonds: Job, Adventurer, Poor. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp.
Syllin Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. She sports a flattop hair cut. She has gray eyes and a violet hat with a blue feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Marshal profession.
History: Syllin was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Syllin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her son; and doesn't want to be a sage and was forced into it by her family
Flaws: Disease. Bonds: In love, Job, Poor, Adventurer, Family. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
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