Rangrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He is wearing colorful clothing, dressed as a Mason, and his gloved hand is found clutching a scimitar. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day
Flaws: Insane, Antagonistic. Bonds: Has a crush, Criminal record, Job. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Symma Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak, and carries quarterstaffs. She wears a colorful flower in her brown hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a island tribe. She was taken as a slave by a traveling circus and forced to perform She struck the Barkeep job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Nature, Slave. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 110 gp.
Rose Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her half smiles and blue eyes are beguiling and draw you in.
Personality: This woman loves music and to teach people music more than just about anything. She enjoys reading and quiet.
History: Rose was born with her mother's beautiful face. She has had some formal music training, and achieved minor success. Now she works as a music tutor during her time off.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Athletic, Artistic, Logical. Bonds: Rich, Attractive. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 gp. White pearl (90 gp).
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. He wears his brown hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a forest tribe. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac
Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
Possessions: Chalcedony (20 gp).
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