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NPC Generator

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Advanced [show]


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey wide-brimmed hat and grey clothes, and a wedding ring on his left hand. He wears his brown hair down. He has several tiny aquamarine earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the south. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Forgetful, Disease. Bonds: In love, Rich, Immigrant. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Ernest Atherton, Male Human Commoner 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears silk and lounges about seductively, and his gloved hand is found clutching a longbow. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a barkeep again

Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Job. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Raymond Beitz, Male Human Cleric 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)6 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Rose (60 gp).


Social Check DCs


Zepar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He has white eyes and a green hat with a grey feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Zepar was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Zepar Divinity, Male Tiefling Rogue 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 6 (-2)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Berrian Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He has a long chestnut beard with little hanging trinkets. He has gray eyes and a yellow hat with a black feather.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a bellfounder again

Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Berrian Xistsrith, Male Half-Elf Fighter 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)9 (-1) 3 (-4)6 (-2)
Skills Acrobatics +2, Animal Handling -2
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp.


Social Check DCs

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