Mindartis Floshem, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. Mindartis was born on a far western island where he grew up under the tutelage of his father, an expert Sellsword. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Retire the richest man in the west; and he wants to meet his childhood hero
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 4 (-3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. Amber (100 gp). 1 Masterwork Common Ranged Weapon.
Antinua Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her tied-back hair is red. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing music.
History: When she was but 3 years old her parents immigrated from the south. She has had some formal music training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 20 gp. 1 Silver holy symbol.
Loopmottin Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern woman wears a fancy blue dress. She has styled her auburn hair well, parting it to the left. Her eyes are likewise blue.
Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Loopmottin reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Military, Criminal record, Job. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Darkwood Buckler.
Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan feathered hat and tan clothes. His black hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Hunter, but he got bored and became a Miner. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and to be a hunter again
Ideals: Athletic, Artistic. Bonds: Job, Adventurer. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: A roughly beaten golden orb (50 gp). 1 Masterwork Common Ranged Weapon.
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