Ozyman Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, white, dusty cloak. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: He was born to loving parents in a slum to the west. Ozyman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Persistence. Bonds: Immigrant, Attractive, Military, Poor, Adventurer. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Frederick Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a violet cloak and cross-gartered brown stockings. He wears a top hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His father raised him in a mountain cabin. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Shump Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also has developed a complete distrust of the Crown-heir profession.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Jeweler.
Motivation: Nothing but the best is good enough for him; and he wants revenge against gnolls
Ideals: Impeccable. Bonds: Enemies, Job, Religious, Attractive. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 260 gp. 1 Masterwork Common Melee.
Quick Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her wide-brimmed hat is riddled with cuts and holes. Her blue eyes are slightly larger than normal.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and she seems to be bored by most things
Flaws: Ugly, Mundane. Bonds: Criminal record, Immigrant, Slave. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 140 gp. 4 Smokesticks.
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