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NPC Generator

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Advanced [show]


Warryn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy tan suit. He has wavy chestnut hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Warryn wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the south to a Scribe, Warryn learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Scribe. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Criminal record, Job. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Warryn Rofferton, Male Gnome Commoner 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)6 (-2) 8 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His eyes are blue and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He struck the Miller job and began his own company from there.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Uthemar Ofandrus, Male Elf Druid 2
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 sp. 1 Antitoxin.


Social Check DCs


Whurbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Whurbin Eversharp, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 7 (-2)7 (-2)
Skills Performance +0, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flak Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is slicked back into a classic pompadour. His green eyes peer out from beneath his broad black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Flak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He struck the Navigator job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Gifted. Bonds: Adventurer, Mentor, Job. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Flak Rayden, Male Half-Orc Cleric 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Red-brown spinel (40 gp).


Social Check DCs

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