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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wella Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her head has been shaved. Her ears are large.

Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Wella Fatrabbit, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)13 (+1) 6 (-2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Cecily Hampton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has a long blonde ponytail with little hanging trinkets. Her ears are large.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Scribe, but she got bored and became a Shipwright. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Cecily Hampton, Female Human Fighter 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Einkil Daerdahk, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 18 (+4)8 (-1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 10 pp.


Social Check DCs


Great Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He has a hunchback. His feathered hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: He has always had a great fascination with Tiefling culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Great Hummingbird, Male Tabaxi Paladin 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)5 (-3) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. Banded agate (14 gp).


Social Check DCs

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