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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely violet suit with black socks and a vest with buckled shoes. His long red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Anselm hails from a village terrorized by dire rats. He helped his father out around the business and became quite the natural. He struck the Unemployed job and began his own company from there.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Enemies, Job. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Anselm Staurheim, Male Half-Elf Druid 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics -1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp.


Social Check DCs


Salasar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears green leather gloves, a green jacket, and tight pants, and is pretty ugly. His bronze crest is lengthy and is close to two feet long. This gold eyed northerner is not easily forgotten.

Personality: Salasar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Salasar Mohradyllion, Male Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alston Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Beggar, who enjoyed hunting, Alston was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He's in love; and he would like to get married and retire

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Has a crush. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Alston Welber, Male Gnome Barbarian 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tûmûg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a desert tribe. In his 18th year, his parents were killed by a goblins raid, leaving Tûmûg alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tûmûg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Enemies. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Tûmûg Marleigh, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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