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NPC Generator

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Advanced [show]


Oriel Palomarez, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. She has moderate length blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Gardener like her father before her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Oriel Palomarez, Female Human Warrior 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)10 (+0) 10 (+0)4 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. 3 Thunderstones.


Social Check DCs


Azdûsh Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a white costume with the symbols of the sun god on his torso, marred by sweets. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Azdûsh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Ugly, Impulsive, Depressed. Bonds: Military, Nature. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Azdûsh Gladstone, Male Half-Orc Cleric 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Avice Nash, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. Sporting a white mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small desert village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and she doesn't get along with people that don't share her tastes

Ideals: Justice, Impeccable. Bonds: Nature, Job, Debt. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Avice Nash, Female Human Warrior 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kansif Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears white trousers with grey and blue striped suspenders. She wears various colorful collared shirts. With wild chestnut hair. This gray eyed northerner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kansif is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. Kansif liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a crush on the local Courier; and wants a kiss

Ideals: Philantrophist, Justice, Entrepeneur. Bonds: Nature, Has a crush. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Kansif Harper, Female Half-Orc Expert 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)6 (-2) 6 (-2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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