Tethren Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is thinning but still full. His eyes are silver.
Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Tethren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Opinionated, Gifted. Bonds: Religious, Enemies. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.
Hugh Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He is bald on top and has large red tufts of hair around his ears. His eyes are gray and beady.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north, but his parents moved at a very young age to the south. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Nature. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 90 gp. 1 Masterwork Musical instrument.
Mardnab Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fancy tan dress. She has wavy blonde hair. She is baby faced.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is a very good compulsive liar and kleptomaniac.
History: Mardnab was born in the north. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Persistence. Bonds: Attractive, Enemies, Criminal record, Adventurer, Has a crush. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
Possessions: 200 sp. Golden yellow topaz (300 gp).
Ellyjoybell Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing a perfectly clean shirt and pair of pants. She wears a Stetson hat to hide her balding. She has gray eyes.
Personality: Ellyjoybell is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Ellyjoybell was born in the east. At a young age she loved to build and create. She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Extrovert, Persistence, Logical. Bonds: Attractive, Criminal record. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 250 gp.
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