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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has styled her black hair well, parting it to the left. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a island tribe. She worked as a nervous Stableman and found it very stressful. She struck the Stableman job and began her own company from there.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Flaws: Impulsive. Bonds: Guardian, Nature, Job, Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Trym Fatrabbit, Female Halfling Ranger 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Flask Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown cloak and cross-gartered yellow stockings. Her long cinnamon fur is drawn into a two foot long braid. She has copper eyes and a brown hat with a yellow feather.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it; and she has passion for adventuring and risk

Ideals: Optimist, Fighting. Bonds: Military, Adventurer, Rich. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Flask Running, Female Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)6 (-2) 10 (+0)13 (+1)
Skills Perception +2, Religion +0
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Calcitro Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a white and green robe with the hood down. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 3 years.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Calcitro Tosscobble, Male Halfling Warrior 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)7 (-2) 8 (-1)7 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aramil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Entrepeneur, Logical. Flaws: Sensitive. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Aramil Tiltathana, Male Elf Barbarian 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 5 (-3)8 (-1) 5 (-3)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs

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