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NPC Generator

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Advanced [show]


Mozikth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized topaz on his right hand. His crest is greying and his face has many wrinkles. He has gleaming, smiling red eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. In his 15th year, his parents were killed by a illithids raid, leaving Mozikth alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his poetry dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Artistic. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Mozikth Jerynomonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large brown jacket. He keeps his brown hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Bonds: Attractive, Nature, Military, Slave, Religious. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Gilbert Bentham, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 3 (-4)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Hematite (15 gp). 1 Banded mail.


Social Check DCs


Enialis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Disease, Insane, PTSD. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Enialis Eathalena, Male Elf Warlock 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 240 gp. Sard (80 gp). Black pearl (200 gp). 1 Half-Plate.


Social Check DCs


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His fur is beige and curly. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Ethereal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ethereal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Ethereal Candle, Male Tabaxi Warlock 2
Medium (6'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)8 (-1) 6 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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