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NPC Generator

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Advanced [show]


Pelt Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her white fur is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Pelt lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school to support her sick mother, and resented it. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Mason, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Impeccable, Logical. Bonds: Attractive, Family. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Pelt Of Shadows, Female Tabaxi Warlock 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Dûgz Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dûgz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Flaws: Depressed. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Architect

Voice: Stutters

Attributes [hide]

Dûgz Southey, Male Half-Orc Wizard 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Orryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To find somewhere to settle down; and to be a navigator again

Ideals: Justice, Artistic. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Orryn Musgraben, Male Gnome Cleric 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)4 (-3) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Foxilon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. With bright golden hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a forest tribe. Foxilon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Greedy. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Foxilon Stoutman, Male Halfling Expert 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Nature +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp.


Social Check DCs

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