Norkruuth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He has wavy red crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. After a long history of fighting, Norkruuth and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Lance Beckwith, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of southern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Someone believes him a fraud.
Bonds: Immigrant, Attractive, Job, Enemies, Mentor. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 8 (-1) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 600 sp. Amethyst (130 gp). Zircon (40 gp). Smoky quartz (40 gp). 1 Half-Plate.
Verna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is wavy and long. She is very pretty but has cold, dead eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east.
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Harvest In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His fur, while still mostly beige, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Scribe business at a young age. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Scribe for hire.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic, Professionalism. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Smoky quartz (20 gp).
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