Zâthra Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy black suit. His moppish blonde hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: To end his boredom; and he is content
Ideals: Gifted. Flaws: Addict, Shy, Mundane. Bonds: Attractive, Slave. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Alchemist’s fire.
Millicent Oakes, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her brown hair is still thick. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Millicent was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur, Optimist. Bonds: Job, Military, Rich. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
Arannis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, green shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair up in a very large beehive style do. His violet eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy, Mundane. Bonds: Attractive, Military. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 3 Alchemist’s fire.
Gimurt Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Gimurt and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp. Red-brown spinel (120 gp). 1 Masterwork Common Melee.
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