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NPC Generator

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Advanced [show]


Kansif Stafford, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish brown hair is in a traditional bowl cut. She has gleaming, smiling amber eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Guard business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Guard. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Optimist, Justice, Logical, Impeccable. Bonds: Job. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Kansif Stafford, Female Half-Orc Warlock 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)5 (-3) 11 (+0)5 (-3)
Skills Acrobatics +1, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp.


Social Check DCs


Aramil Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Opinionated. Flaws: Lazy. Bonds: Nature, Mentor, Enemies. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Aramil Zhanini, Male Half-Elf Rogue 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 6 (-2)15 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand -1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Infernal
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 20 gp. Bloodstone (30 gp).


Social Check DCs


Silvo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears tattered old clothes. He has a hunchback. He wears a broad hat to cover his moderate length brown hair. His hazel eyes peer out from beneath his broad red hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Silvo lived on a farm with his father, near the main road leading to a nearby town. Through the years after Silvo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Silvo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Ugly, Sensitive, Forgetful, Antagonistic. Bonds: Family. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silvo Goldfound, Male Halfling Cleric 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Silk rope.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Leaf lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a marshal and was forced into it by his family

Ideals: Joker, Optimist. Bonds: Rich, Attractive, Family. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Leaf Moon, Male Tabaxi Paladin 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 170 gp.


Social Check DCs

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